Camera Passthrough

Mark an object to be ignored by the camera. This allows the camera to pass through the object even if it has a collider.

Camera passthrough

Properties

PropertyFunction
Apply To ChildrenIf checked, the camera will also pass through all children.

How To Use

To use camera passthrough you simply add the component to any GameObject.

Note that cameras are only blocked by colliders, so adding camera passthrough to an object with no collider will have no effect.