Creator Toolkit Templates
Kickstart your project with assets, examples, and pre-built solutions by Spatial and our community.
Spatial Starter Template
Everything you need to build, test, and publish a project with the Spatial Creator Toolkit.
Obby (Obstacle Course) Game
An extendable obstacle course game with moving platforms, respawning, and checkpoints.
Simple Car Controller
A simple car controller using a third-party asset found in the Unity Asset Store.
Avatar Input Control
Override Spatial's avatar input by applying it to another object in the scene. Includes examples in Visual Scripting and C#.
Cinemachine
How to use Cinemachine with Spatial with various camera modes.
Lighting Examples
Custom lighting and shader examples using Render Pipeline Settings Overrides, including per-pixel lighting, and HDR.
Character Shadows
Creating performant blob shadows without needing to rely on shadow mapping.
WebGL Instancer
Use the GPU to draw numerous animated meshes on the screen, who path towards the player and despawn when attacked.
Top Down Shooter
A simple top-down shooter where the player automatically shoots the closest enemy.
Embedded Package
Bundles functionality including Avatar Animations, Avatar Attachments, Prefab objects, and more.
Daily/Weekly Rewards (Streaks)
Increase retention and incentivize return visits with streaks (daily/weekly logins).
Gem Collection Game
A simple gem-collecting game built using Spatial's C# APIs and assets from other samples.
GPU Particles
Render 100k+ brilliant particles in a web browser! Includes UI for modifying the number, size and speed of the particles.
Run Master Game
Runner game where you dash through a course collecting coins and use them to upgrade avatar abilities.
Matchmaking (Lobby System)
A game with a lobby-match system. Players start in a common lobby and can choose which game they want to play. They are then matched up in their chosen game.
Space Gun Avatar Attachment
A futuristic gun that your avatar can hold and run around with. Demonstrates usage of the Avatar Attachment package.
Camera Modes
Various camera views and perspectives that can be implemented in Spatial, including first person, selfie, side-scroller, top-down and more.
Basketball Game
Come shoot some hoops and practice your free throw at Spatial Creator Court! Bring some friends and challenge each other to a friendly pick-up game.
Hyper Jump Game
A fast-paced game where you have to collect as many dots as possible in 60 seconds. Created with Visual Scripting.
Day + Night Environment (Haven Stage)
The Unity project for Spatial's free Haven stage environment, in both Day and Night scenes. These environments showcase how to implement proper, performant lighting in a space.
Golf Course Driving
A starter space sample with synced golf carts that players can take control of and drive around.
HTTP Request (Web Request) Demo
Get a dad joke from an external API using Unity's UnityWebRequest.
Addressables
A simple space sample with various Addressable assets that can be downloaded and unloaded on demand.
Abstract
The Unity project for Spatial's free Abstract environment with a clean minimalistic look.
Agora
The Unity project for Spatial's free Agora space template, including 5 beautiful variants.
Auditorium
The Unity project for Spatial's free Auditorium space template.
Boardroom
The Unity project for Spatial's free Boardroom space template. It comes with 2 variants.
Classroom
The Unity project for Spatial's free Classroom space template.
House Contemporary
The Unity project for Spatial's free House Contemporary space template.
Isle Gallery
The Unity project for Spatial's free Isle Gallery space template. It comes with 3 variants.
Mountain Lounge
The Unity project for Spatial's free Mountain Lounge space template.
Obsidian Gallery
The Unity project for Spatial's free Obsidian Gallery space template.
Outdoors
The Unity project for Spatial's free Outdoors space template.
Spatial Home
The Unity project for Spatial's free Spatial Home space template.
Spatial Park
The Unity project for Spatial's free Spatial Park space template.