Matchmaking (Lobby System)
This sample showcases a lobby-match system that you can use in your own games. Players start in a common lobby and can choose which game they want to play. They are then matched up in their chosen game.
(Deathmatch and Capture The Flag games are not functional, just demonstrative)
Learn More: Servers and Matchmaking
Try it Out
To try out this template:
- Download the code using the Download Project button
- Import the package into a new Unity project
- Follow the steps at Creating a Package to set up the configuration for your package type
- Test the package in your sandbox