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Lighting Examples

Lighting Examples

by Spatial

Custom lighting and shader examples using Render Pipeline Settings Overrides, including per-pixel lighting, and HDR.

C#

Lighting

Rendering

Space/Environment

Lighting

Demonstrates using the Render Pipeline Settings Overrides component which enables:

  • Per-pixel lighting
  • 8 maximum additional lights
  • High Dynamic Range (HDR) in Post-Processing
  • and more!

Take a look at the Render Pipeline Settings Overrides component documentation for more information.

Visit the example space to light up your creativity: Demo Room

Planar Reflection

Demonstrates how to apply PlanarReflection in Spatial Toolkit: Demo Room


Try it Out

To try out this template:

  • Download the code using the View Code button
  • Import the package into a new Unity project
  • Follow the steps at Creating a Package to set up the configuration for your package type
  • Test the package in your sandbox