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Character Shadows

Character Shadows

by Spatial

Creating performant blob shadows without needing to rely on shadow mapping.

C#

Lighting

Rendering

Character Shadows

This template demonstrates a method for creating performant blob shadows without needing to rely on shadow mapping.

Features

  • Different colored light sources
  • Toggle for turning shadows on and off
  • Toggle for controlling shadow radius
  • Toggle for controlling shadow strength/intensity

Try it Out

To try out this template:

  • Download the code using the View Code button
  • Import the package into a new Unity project
  • Follow the steps at Creating a Package to set up the configuration for your package type
  • Test the package in your sandbox