Top Down Shooter
A simple top-down shooter where the player shoots the closest enemy. Neither enemies nor the player weapon is synced in this example.
Features:
- Custom Camera Angle using the Spatial Virtual Camera
- Enemies that follow the player
- Instantiating and destroying Game Objects
- Using particle system collision detection
- Floating Text for damage numbers
Try it Out
To try out this template:
- Download the code using the View Code button
- Import the package into a new Unity project
- Follow the steps at Creating a Package to set up the configuration for your package type
- Test the package in your sandbox