Addressables Sample
A tiny Unity project with some demo Addressable assets loaded at runtime through interaction. Demonstrates downloading a prefab, audio clip, and texture after the main scene has loaded, to help improve load times and memory usage.
Try it Out
To try out this template:
- Download the code using the Download Project button
- Import the package into a new Unity project
- Follow the steps at Creating a Package to set up the configuration for your package type
- Test the package in your sandbox