VisualScriptingUtility
Class
A utility class that assists with communicating between Visual Scripting and C#.
Methods
| AddCustomEventListener(GameObject, Action<string, object[]>) | Add a listener for a custom visual scripting event. |
| RemoveCustomEventListener(GameObject, Delegate) | Remove a listener for a custom visual scripting event. |
| ToDictionary<TKey>(AotDictionary) | Convert an AOTDiction to a List of a given type. |
| ToList<T>(AotList) | Convert an AotList to a List of a given type. |
| TriggerCustomEvent(GameObject, string, params object[]) | Trigger a custom visual scripting event. |