Wobble
Method
Wobble has 2 overloads.
Wobble(float)
Apply a low frequency shake to the player camera and all virtual cameras. Good for longer high intensity impacts.
Makes the camera feel dazed or off balance.
Equivalent to Wobble(Vector3.down * force)
Parameters
| Parameter | Description |
|---|---|
| float force |
Wobble(Vector3)
Apply a low frequency shake to the player camera and all virtual cameras. Good for longer high intensity impacts.
Makes the camera feel dazed or off balance.
Parameters
| Parameter | Description |
|---|---|
| Vector3 velocity |