IAvatar/MoveMoveMethodMove the avatar in the direction of the input vector. This function should only be used for player input. For AI movement, use SetDestination instead.Definitionvoid Move(Vector2 input, bool sprint = false)void Move(Vector2 input, bool sprint = false)CopyParametersParameterDescriptionVector2 inputInput vector ranging -1 to +1 on x and ybool sprintUses runSpeed instead of walkSpeed